FITXR-BRAND SYSTEM
FitXR enables every player to break out of reality and exercise within an immersive and engaging environment. They approached TBX to refine their brand strategy and visual identity systems - unifying both brand messaging and in-game assets. So we packed our bags and headed to London to get to work.
Brand identity system
Product design
Brand films
Forms are shapes derived from the logo - used to accentuate messaging, convey movement, and help us create a distinct look and feel for brand comms and in-game assets.
created at: Thinkingbox ███ role: creative direction, design direction, motion █ design: Tony Yu ██ Meta Quest 2 :30spot: creative direction 3D asset creation, TBX █ Creative for :30 by Meta + production by The Mill